1. Adobe (2021) Adobe after effects. https://www.adobe.com/products/aftereffects.html Accessed 22 February 2021
2. Anderson, LW, Krathwohl, DR, Airasian, PW, Cruikshank, KA, Richard, M, PR, P, Raths, J, MC, W (2001) A taxonomy for learning, teaching, and assessing: A revision of bloom’s taxonomy of educational objectives (1st). Longman.
3. Bloom, BS. (1956) Taxonomy of educational objectives: The classification of educational goals—Handbook I: Cognitive domain. David McKay Company, Inc.
4. Dolphin G, Dutchak A, Karchewski B, Cooper J (2019) Virtual field experiences in introductory geology: addressing a capacity problem, but finding a pedagogical one. J Geosci Edu 67(2):114–130. https://doi.org/10.1080/10899995.2018.1547034
5. Frydenberg S, Norby K, Eikenes JO (2018) Exploring designs of augmented reality systems for ship bridges in arctic waters. Rina – International conference on human factors, London, UK