Co-designed mini-games for children with visual impairment: a pilot study on their usability

Author:

Battistin Tiziana,Dalla Pozza Nadir,Trentin Silvia,Volpin Giovanni,Franceschini AndreaORCID,Rodà AntonioORCID

Abstract

AbstractDigital games aimed at improving cognitive and/or motor-sensory skills need to be carefully designed to take into account the characteristics and needs of particular categories of users. Several novel mini-games explicitly aimed at children with visual impairment (VI) were co-designed by a multidisciplinary team which involved computer engineers and a therapy team from the Robert Hollman Foundation (Padova, Italy). These games are played by children moving within a large-scale interactive environment – i.e., a floor portion placed under a motion capture system capable of tracking one or more people – with the game linking the players movements to the audio and visual output to produce meaningful interactions. We report on a pilot study of the usability of the system involving 11 children with VI. The results allowed us to improve the system and to define a set of guidelines useful for designers and developers of similar systems.

Funder

Università degli Studi di Padova

Publisher

Springer Science and Business Media LLC

Subject

Computer Networks and Communications,Hardware and Architecture,Media Technology,Software

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Interactive Multi-Sensory Environment (iMSE) Design To Support Social Engagement For Visually Impaired (VI) Children In China;Proceedings of the 23rd Annual ACM Interaction Design and Children Conference;2024-06-17

2. Understanding Challenges and Opportunities in Body Movement Education of People who are Blind or have Low Vision;The 25th International ACM SIGACCESS Conference on Computers and Accessibility;2023-10-22

3. Dynamic Difficulty Adjustment in Serious Games for Cerebral Visual Impairment;2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH);2023-08-28

4. Entry-Level Game Difficulty Estimation Based on Visuoperceptual Profiles of Children with Cerebral Visual Impairment;Serious Games;2023

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