Use and analysis of the “Good Behavior Game” to reduce disruptive classroom behavior1
Author:
Publisher
Wiley
Subject
Philosophy,Sociology and Political Science,Applied Psychology
Cited by 124 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Direct and indirect effects of and preferences for feedback during the Good Behavior Game in elementary classes;Journal of Applied Behavior Analysis;2024-07-24
2. Empowering Teachers With Low-Intensity Interventions: Using the Caught Being Good Game to Promote Positive Behavior Among Students With ADHD;Behavioral Disorders;2024-01-31
3. Differential Reinforcement of Low Frequency Behavior as an Interdependent Group Contingency for Children Diagnosed with Autism Spectrum Disorder;Journal of Behavioral Education;2023-03-08
4. Upward Mobility in Education: The Role of Personal Networks Across the Life Course;Social Inclusion;2021-10-13
5. An Exploratory, Cluster Randomised Control Trial of the PAX Good Behaviour Game;Social Inclusion;2021-10-13
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