Learning to Communicate Implicitly by Actions

Author:

Tian Zheng,Zou Shihao,Davies Ian,Warr Tim,Wu Lisheng,Ammar Haitham Bou,Wang Jun

Abstract

In situations where explicit communication is limited, human collaborators act by learning to: (i) infer meaning behind their partner's actions, and (ii) convey private information about the state to their partner implicitly through actions. The first component of this learning process has been well-studied in multi-agent systems, whereas the second — which is equally crucial for successful collaboration — has not. To mimic both components mentioned above, thereby completing the learning process, we introduce a novel algorithm: Policy Belief Learning (PBL). PBL uses a belief module to model the other agent's private information and a policy module to form a distribution over actions informed by the belief module. Furthermore, to encourage communication by actions, we propose a novel auxiliary reward which incentivizes one agent to help its partner to make correct inferences about its private information. The auxiliary reward for communication is integrated into the learning of the policy module. We evaluate our approach on a set of environments including a matrix game, particle environment and the non-competitive bidding problem from contract bridge. We show empirically that this auxiliary reward is effective and easy to generalize. These results demonstrate that our PBL algorithm can produce strong pairs of agents in collaborative games where explicit communication is disabled.

Publisher

Association for the Advancement of Artificial Intelligence (AAAI)

Subject

General Medicine

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. MARLUI: Multi-Agent Reinforcement Learning for Adaptive Point-and-Click UIs;Proceedings of the ACM on Human-Computer Interaction;2024-06-17

2. Decentralized multi-agent cooperation via adaptive partner modeling;Complex & Intelligent Systems;2024-04-15

3. Pragmatic Communication: Bridging Neural Networks for Distributed Agents;IEEE INFOCOM 2023 - IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS);2023-05-20

4. Multi-agent actor-critic with time dynamical opponent model;Neurocomputing;2023-01

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