SwiftAvatar: Efficient Auto-Creation of Parameterized Stylized Character on Arbitrary Avatar Engines

Author:

Wang Shizun,Zeng Weihong,Wang Xu,Yang Hao,Chen Li,Zhang Chuang,Wu Ming,Yuan Yi,Zeng Yunzhao,Zheng Min,Liu Jing

Abstract

The creation of a parameterized stylized character involves careful selection of numerous parameters, also known as the "avatar vectors" that can be interpreted by the avatar engine. Existing unsupervised avatar vector estimation methods that auto-create avatars for users, however, often fail to work because of the domain gap between realistic faces and stylized avatar images. To this end, we propose SwiftAvatar, a novel avatar auto-creation framework that is evidently superior to previous works. SwiftAvatar introduces dual-domain generators to create pairs of realistic faces and avatar images using shared latent codes. The latent codes can then be bridged with the avatar vectors as pairs, by performing GAN inversion on the avatar images rendered from the engine using avatar vectors. Through this way, we are able to synthesize paired data in high-quality as many as possible, consisting of avatar vectors and their corresponding realistic faces. We also propose semantic augmentation to improve the diversity of synthesis. Finally, a light-weight avatar vector estimator is trained on the synthetic pairs to implement efficient auto-creation. Our experiments demonstrate the effectiveness and efficiency of SwiftAvatar on two different avatar engines. The superiority and advantageous flexibility of SwiftAvatar are also verified in both subjective and objective evaluations.

Publisher

Association for the Advancement of Artificial Intelligence (AAAI)

Subject

General Medicine

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Scribble: Auto-Generated 2D Avatars with Diverse and Inclusive Art-Direction;ACM SIGGRAPH 2024 Posters;2024-07-25

2. Your Avatar Seems Hesitant to Share About Yourself: How People Perceive Others' Avatars in the Transparent System;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. Text2AC: A Framework for Game-Ready 2D Agent Character(AC) Generation from Natural Language;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-02

4. A Study on Webtoon Generation Using CLIP and Diffusion Models;Electronics;2023-09-21

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