A Demonstration of Mechanic Maker: An AI for Mechanics Co-Creation
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Published:2020-10-01
Issue:1
Volume:16
Page:325-327
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ISSN:2334-0924
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Container-title:Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
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language:
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Short-container-title:AIIDE
Author:
Saini Vardan,Guzdial Matthew
Abstract
Developing games is challenging as it requires expertise in programming skills and game design. This process is costly and consumes a great deal of time. In this paper we describe a tool we developed to help decrease this burden: Mechanic Maker. Mechanic Maker is designed to allow users to make 2D games without programming. A user interacts with a machine learning AI agent, which learns game mechanics by demonstration.
Publisher
Association for the Advancement of Artificial Intelligence (AAAI)
Cited by
1 articles.
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