Hedonic Games with Ordinal Preferences and Thresholds

Author:

Kerkmann Anna Maria,Lang Jérôme,Rey Anja,Rothe Jörg,Schadrack Hilmar,Schend Lena

Abstract

We propose a new representation setting for hedonic games, where each agent partitions the set of other agents into friends, enemies, and neutral agents, with friends and enemies being ranked. Under the assumption that preferences are monotonic (respectively, antimonotonic) with respect to the addition of friends (respectively, enemies), we propose a bipolar extension of the responsive extension principle, and use this principle to derive the (partial) preferences of agents over coalitions. Then, for a number of solution concepts, we characterize partitions that necessarily or possibly satisfy them, and we study the related problems in terms of their complexity.

Publisher

AI Access Foundation

Subject

Artificial Intelligence

Cited by 7 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

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