Immersive feedback in fencing weapon practice using mixed reality

Author:

Malawski Filip

Abstract

Providing athletes, during sports training, with real-time feedback based on automatic analysis of motion is both useful and challenging. In this work, a novel system based on mixed reality is proposed and verified. The system allows for immersive, real-time, visual feedback in fencing weapon practice. Novel methods are introduced for 3D blade tracking from a single RGB camera, creating weapon action models by recording actions performed by the coach and evaluating fencers' performance against these models. Augmented reality glasses with see-through displays are employed and a method for coordinate mapping between virtual and real environments is proposed, which allows providing real-time visual cues and feedback by overlaying virtual trajectories on the real-world view. The system is verified experimentally in fencing bladework practice, with supervision of a fencing coach. Results indicate that the proposed system allows novice fencers to perform the exercises more correctly.

Publisher

AGHU University of Science and Technology Press

Subject

Artificial Intelligence,Computational Theory and Mathematics,Computer Graphics and Computer-Aided Design,Computer Networks and Communications,Computer Vision and Pattern Recognition,Modeling and Simulation,Computer Science (miscellaneous)

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