Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies

Author:

Mohanty Ronak R.1,Raina Abhijeet S.1,Chaudhuri Subhrajyoti1,Quek Francis2,Sueda Shinjiro3,Krishnamurthy Vinayak R.45

Affiliation:

1. J.Mike Walker ’66 Department of Mechanical Engineering, Texas A&M University, College Station, TX 77840

2. Department of Visualization, Texas A&M University, College Station, TX 77840

3. Department of Computer Science & Engineering, Texas A&M University, College Station, TX 77840

4. J.Mike Walker ’66 Department of Mechanical Engineering, Texas A&M University, College Station, TX 77840;

5. Department of Computer Science and Engineering (by Affiliation), Texas A&M University, College Station, TX 77840

Abstract

Abstract This article studies fine motor strategies for precise spatial manipulation in close-to-body interactions. Our innate ability for precise work is the result of the confluence of visuo-tactile perception, proprioception, and bi-manual motor control. Contrary to this, most mixed-reality (MR) systems are designed for interactions at arms length. To develop guidelines for precise manipulations in MR systems, there is a need for a systematic study of motor strategies including physical indexing, bi-manual coordination, and the relationship between visual and tactile feedback. To address this need, we present a series of experiments using three variations of a tablet-based MR interface using a close-range motion capture system and motion-tracked shape proxies. We investigate an elaborate version of the classic peg-and-hole task that our results strongly suggests the critical need for high precision tracking to enable precise manipulation.

Funder

Division of Information and Intelligent Systems

Orthopaedic Research and Education Foundation

Publisher

ASME International

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications,Software

Reference104 articles.

1. A Taxonomy of Mixed Reality Visual Displays;Milgram;IEICE Trans. Inf. Syst.,1994

2. A Taxonomy of Real and Virtual World Display Integration;Milgram;Mixed Reality: Merging Real Virtual Worlds,1999

3. Rapid Prototyping for AR/VR Experiences;Billinghurst,2020

4. A Review on Mixed Reality: Current Trends, Challenges and Prospects;Rokhsaritalemi;Appl. Sci.,2020

5. Extended Reality in Spatial Sciences: A Review of Research Challenges and Future Directions;Çltekin;ISPRS Int. J. Geo-Inf.,2020

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Trajectory Planning Method for Capture Operation of Space Robotic Arm Based on Deep Reinforcement Learning;Journal of Computing and Information Science in Engineering;2024-07-22

2. Special Issue: Extended Reality in Design and Manufacturing;Journal of Computing and Information Science in Engineering;2024-02-06

3. Assistive Sensory Feedback for Trajectory Tracking in Augmented Reality;Journal of Computing and Information Science in Engineering;2023-10-09

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3