Affiliation:
1. National Institute of Standards and Technology, Gaithersburg, MD 20899 e-mail:
2. Department of Mechanical Engineering, Arizona State University, Tempe, AZ 85287 e-mail:
Abstract
Solving optimal design problems through crowdsourcing faces a dilemma: On the one hand, human beings have been shown to be more effective than algorithms at searching for good solutions of certain real-world problems with high-dimensional or discrete solution spaces; on the other hand, the cost of setting up crowdsourcing environments, the uncertainty in the crowd's domain-specific competence, and the lack of commitment of the crowd contribute to the lack of real-world application of design crowdsourcing. We are thus motivated to investigate a solution-searching mechanism where an optimization algorithm is tuned based on human demonstrations on solution searching, so that the search can be continued after human participants abandon the problem. To do so, we model the iterative search process as a Bayesian optimization (BO) algorithm and propose an inverse BO (IBO) algorithm to find the maximum likelihood estimators (MLEs) of the BO parameters based on human solutions. We show through a vehicle design and control problem that the search performance of BO can be improved by recovering its parameters based on an effective human search. Thus, IBO has the potential to improve the success rate of design crowdsourcing activities, by requiring only good search strategies instead of good solutions from the crowd.
Funder
National Science Foundation
Subject
Computer Graphics and Computer-Aided Design,Computer Science Applications,Mechanical Engineering,Mechanics of Materials
Cited by
14 articles.
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