Development of Virtual Ping-Pong Game with 6-DOF Tracking System

Author:

Kuo Tai-Hong1,Tsai Chia-Chang1,Fang Jing-Jing1

Affiliation:

1. Department of Mechanical Engineering, National Cheng Kung University, Tainan, Taiwan 70154

Abstract

This study presents a novel computer-based virtual ping-pong game. The integrated system employs a multimedia paddle and a tracking device on PC to generate a more sophisticated 6-degree-of-freedom data using either of magnet or optics. The lab-made paddle embeds a Bluetooth module, vibration motor, LED, and mini-speaker. Advantages of this webcam-based game are wireless, robust to electromagnetic interference, and low cost. The game software includes comprehensive physical modeling of most of the parameters of a real ping-pong game. Build up of the overall system is inexpensive and sufficiently accurate for game play. It presents a more functional and realistic feeling in playing computer game compared to existing commercial systems.

Publisher

ASME International

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications,Software

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