Definition and Review of Virtual Prototyping

Author:

Wang G. Gary1

Affiliation:

1. Dept. of Mechanical and Industrial Engineering, University of Manitoba, Winnipeg, MB, R3T 5V6 Canada

Abstract

Virtual Prototyping (VP) technique has been interpreted in many different ways, which causes confusion and misunderstanding among researchers and practitioners. Based on a review of the current related research and application, this paper proposes a definition of VP as well as components of a virtual prototype. VP is then compared with and distinguished from virtual reality (VR), virtual environment (VE), and virtual manufacturing (VM) techniques. Given the proposed definition and review of VP, future VP related research topics are suggested.

Publisher

ASME International

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications,Software

Reference48 articles.

1. Gowda, S., Jayaram, S., and Jayaram, U., 1999, “Architectures for Internet-based Collaborative Virtual Prototyping,” Proceedings of the 1999 ASME Design Technical Conference and Computers in Engineering Conference, DETC99/CIE-9040, Las Vegas, Nevada, September 11–15.

2. Song, P., Krovi, V., Kumar, V., and Mahoney, R., 1999, “Design and Virtual Prototyping of Human-worn Manipulation Devices,” Proceedings of the 1999 ASME Design Technical Conference and Computers in Engineering Conference, DETC99/CIE-9029, Las Vegas, Nevada, September 11–15.

3. Antonino, G. S., and Zachmann, G., 1998, “Integrating Virtual Reality for Virtual Prototyping,” Proceedings of the 1998 ASME Design Technical Conference and Computers in Engineering Conference, DETC98/CIE-5536, Atlanta, Georgia, September 13–16.

4. Dai, F., and Reindl, P., 1996, “Enabling Digital Mock up with Virtual Reality Techniques—Vision, Concept, Demonstrator,” Proceedings of 1996 ASME design engineering technical conference and computers in engineering, Irvine, California August 18–22.

5. Zachmann, G., 1997, “Real-time and Exact Collision Detection for Interactive Virtual Prototyping,” Proceedings of the 1997 ASME Design Technical Conference and Computers in Engineering Conference, DETC97/CIE-4306, Sacramento, California, Atlanta, September 14–17.

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