Author:
Isoda Yuzuru,Tsukamoto Akihiro,Kosaka Yoshihiro,Okumura Takuya,Sawai Masakazu,Yano Keiji,Nakata Susumu,Tanaka Satoshi
Abstract
This paper explores a method for creating large-scale urban 3D models using Historical GIS data. The method is capable of automatically generating realistic VR models based on GIS data at a low cost. 3D models of houses are created from polygon data, fences from line data, and pedestrians and trees from point data. The method is applied to the Virtual Kyoto Project in which the landscape of the whole city of Kyoto of the early Edo era (ca 17C) is reconstructed.
Publisher
Edinburgh University Press
Subject
Human-Computer Interaction,General Arts and Humanities,General Computer Science
Cited by
13 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献