Abstract
This article presents information about the process of creating an asynchronous learning experience for postsecondary school students employing a hybrid World Wide Web and CD-ROM technology. The steps include assembling an appropriate studio facility, identifying content experts and training them in the use of pre- and postproduction hardware and software, and designing the product to be user (student) friendly and attractive. Examples are included, and the advantages and disadvantages of types of software and hardware are discussed.
Subject
Law,Library and Information Sciences,Computer Science Applications,General Social Sciences
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Multimedia;Social Science Computer Review;2000-05
2. Telecommunications/Multimedia;Social Science Computer Review;1999-08