Abstract
Though far from comprehensive, what may be the most extensive inventory of social science computer simulations of the last decade is presented in historical perspective. Simulations are discussed in terms of four underlying structural models: equation systems, probability, resource allocation, and social process designs. Advantages and limitations of each design are discussed. Five developments affecting the future of social science computer simulation are also noted, along with simulation exam ples of each: hypertext, interactive fiction, natural language, expert systems, and pattern recognition. Some 168 simulations or simulation authoring tools are listed in a resource appendix. Keywords: computer simulation, social science, gaming, modeling, educational technology, hypertext, interactive fiction, natural language, expert systems, pattern recognition.
Subject
Law,Library and Information Sciences,Computer Science Applications,General Social Sciences
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