Abstract
Preadolescent heavy television, video game, and computer viewers were compared to light viewers on their performance on tests of creative imagination, visual memory, and attention span. Results indicate that heavy viewers performed poorly compared to light viewers on all cognitive dimensions studied. Findings are explained in terms of the displacement hypothesis and formal features of video, which may hamper optimal brain development.
Subject
Law,Library and Information Sciences,Computer Science Applications,General Social Sciences
Cited by
9 articles.
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