Technology-Supported Implementation of an Interdependent Group Contingency Intervention for Classroom Behavior Management
Author:
Affiliation:
1. University of California-Riverside, Riverside, CA, USA
2. Clark University, Worcester, MA, USA
Abstract
Publisher
SAGE Publications
Subject
Clinical Psychology,Developmental and Educational Psychology,Education
Link
http://journals.sagepub.com/doi/pdf/10.1177/10534512231183360
Reference43 articles.
1. Characteristics of Effective Classroom Rules: A Review of the Literature
2. American Institutes for Research. (n.d.). Good Behavior Game at American Institutes for Research. https://goodbehaviorgame.air.org/index.html
3. Anderson C. M., Rodriguez B. J. (n.d.). The Good Behavior Game: Implementation & procedures workbook. https://www.pbiscaltac.org/resources/CV19%20Supporting%20Teachers%20Students%20Families/The%20Good%20Behavior%20Game.pdf
4. Good behavior game: effects of individual contingencies for group consequences on disruptive behavior in a classroom1
5. Behavior Analyst Certification Board. (2020). Ethics code for behavior analysts. https://bacb.com/wp-content/ethics-code-for-behavior-analysts/
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