Affiliation:
1. Canyon Research Group, Orlando, Florida
Abstract
An aircraft simulator, with a closed-loop computer-generated visual display, was used to teach flight-naive subjects to land. A control training condition in which subjects learned to land with reference to a skeletal airport scene consisting of a horizon, runway, centerline, and aiming bar was tested against training with constantly augmented feedback, adaptively augmented feedback, and a flightpath tracking display. A simulator-to-simulator adaptively of training design showed that adaptively trained subjects performed best in a transfer task that was identical to the control group's training condition. Several subjects attempted six landings in a light airplane after they had completed their experimental work in the simulator. They performed better than another group of subjects that had not had any landing practice in the simulator.
Subject
Behavioral Neuroscience,Applied Psychology,Human Factors and Ergonomics
Cited by
50 articles.
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