“Community” in Video Game Communities

Author:

Saldanha Lucinda1,da Silva Sofia Marques1,Ferreira Pedro D.1ORCID

Affiliation:

1. Center for Research and Intervention in Education (CIIE), Faculty of Psychology and Education Sciences, University of Porto, Porto, Portugal

Abstract

The concept and experience of community have been changing in contemporary societies, from a traditional concept in an idealistic, homogeneous context, characterized by union, to the exploration and experience of new forms of organization and participation. The specific characteristics and dynamics of emerging video game (VG) communities can help us better understand the importance of game cultures. Based on an ethnographic study of five game jams and data from eight focus group discussions with game jam and VG community participants, this study explores five analytic and emerging dimensions of the VG community: meanings and perceptions associated with the VG community, feelings of belonging, issues of access, structure, and organization, and contexts of participation. These results improve our understanding of the ways participants in VG communities can be seen as creators of game culture and how VG communities are recreating the concept and experience of community in contemporary societies.

Funder

Fundação para a Ciência e a Tecnologia

Publisher

SAGE Publications

Subject

Human-Computer Interaction,Applied Psychology,Arts and Humanities (miscellaneous),Anthropology,Communication,Cultural Studies

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