The Performance Assessment of the Dead Reckoning Algorithms in DIS

Author:

Lin Kuo-Chi1,Schab Daniel E.2

Affiliation:

1. Institute for Simulation and Training University of Central Florida Orlando, Florida 32826

2. Fighter Attack Branch Naval Air Warfare Center Training Systems Division Orlando, Florida, 32826

Abstract

Dead reckoning plays a vital role in the continaing development of Distributed Interactive Simulation. Dead reckoning algorithms, when formulated to suit the particular needs of a given simtciation network, offer optimal realism and speed through a reduction in update traffic within a network. The Dead Reckoning Assessment Tool, an innovative software program, accepts input from users concerning specifications unique to their exercise environments and allows them to quickly and easily evaluate promising dead reckoning algorithms.

Publisher

SAGE Publications

Subject

Computer Graphics and Computer-Aided Design,Modeling and Simulation,Software

Reference9 articles.

1. Saunders, R. "Formal Expression of Dead Reckoning: Mathematical and Representation Recommendation", Summary Report of the Fifth Workshop on Standard for the Interoperability of Defense Simulations, Orlando, FL, September, 1991, pp. 133-138.

2. Lin, K.C. "Dead-Reckoning in Distributed Interactive Simulation", Proc. of the Third Annual Conference of the Chinese-American Scholars Association of Florida , Miami, FL, June, 1992, pp. 1 - 5.

3. Harvey, E.P. , Schaffer, R.L. "The Capability of the Distributed Interactive Simulation Networking Standard to Support High Fidelity Aircraft Simulation", Proc. of the 13th Interservice/Inciustry Training Systems Conference , Orlando, FL, November 1991, pp. 127-135.

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