Using Animated Videos to Increase Patient Knowledge: A Meta-Analytic Review

Author:

Feeley Thomas Hugh1ORCID,Keller Maria12,Kayler Liise12

Affiliation:

1. University at Buffalo, The State University of New York, Buffalo, NY, USA

2. Erie County Medical Center, Buffalo, NY, USA

Abstract

This article meta-analyzed 21 studies that tested the effectiveness of animated videos in improving learning in clinical and nonclinical settings compared with standard education. Animation was defined as the use of moving objects that are typically drawn or simulated. Videos ranged from just over 2 min in duration to 16 min in duration in articles published from 2009 through 2020. Mayer’s Cognitive Theory of Multimedia Learning provided the theoretical model to frame the current analyses. Findings indicated an overall positive effect ( d = 0.35) for use of animation in improving viewers’ learning across a variety of health and clinical contexts, including surgery and diabetes. Moderator analyses indicated learning effects were greater in patient samples and samples with a higher proportion of male participants. Study findings were discussed in terms of the theoretical and practical implications for health communication scholars and practitioners.

Funder

Health Resources and Services Administration

Publisher

SAGE Publications

Subject

Public Health, Environmental and Occupational Health,Arts and Humanities (miscellaneous)

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