A prototyping tool for kinetic mechanism design and fabrication: Developing and deploying M.Sketch for science, technology, engineering, the arts, and mathematics education

Author:

Kim Han-Jong1ORCID,Jeong Yunwoo1,Kim Ju-Whan1,Nam Tek-Jin1

Affiliation:

1. Department of Industrial Design, KAIST (Korea Advanced Institute of Science and Technology), Daejeon, Republic of Korea

Abstract

Recently, the demand for designing mechanism-embedded artifacts has increased in personal digital fabrication. However, it is difficult for nonexperts without engineering knowledge to design and build a prototype with a kinetic mechanism. We present M.Sketch, a prototyping tool that helps nonexperts to design and build linkage-based kinetic mechanisms. It enables the user to easily configure the linkage-based mechanism with a simple interface applying a geometry drawing metaphor. The tool features computational support, including interactive visualization, top-down optimization, and connection to digital fabrication, to obtain and build the desired movement. In order to support science–art integrated science, technology, engineering, the arts, and mathematics (STEAM) education related to digital fabrication of interactive artifacts, we deployed M.Sketch in design workshops and student contests of walking robot design. The participants in the contests were able to successfully design and build walking robots with the Theo-Jansen mechanism using various support features of M.Sketch. Based on the development and deployment in science, technology, engineering, the arts, and mathematics educational domains, we figured out several implications, and further improvement points of prototyping tools supporting nonexperts in designing mechanism-embedded interactive artifacts.

Funder

Ministry of Science, ICT and Future Planning

Publisher

SAGE Publications

Subject

Mechanical Engineering

Reference36 articles.

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1. A methodology for 3D digital sketching practice in undergraduate architectural education;Art, Design & Communication in Higher Education;2023-10-01

2. All-in-One Print: Designing and 3D Printing Dynamic Objects Using Kinematic Mechanism Without Assembly;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

3. AutomataStage: an AR-mediated Creativity Support Tool for Hands-on Multidisciplinary Learning;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

4. The prevalence and use of emerging technologies in STEAM education: A systematic review of the literature;Journal of Computer Assisted Learning;2023-03-13

5. X-Bridges: Designing Tunable Bridges to Enrich 3D Printed Objects' Deformation and Stiffness;The 35th Annual ACM Symposium on User Interface Software and Technology;2022-10-28

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