Mental health service users' and professionals' relationship with games and gaming
Author:
Affiliation:
1. School of Health and Social Studies, JAMK University of Applied Sciences, Jyvaskyla, Finland
2. Department of Language and Communication Studies, University of Jyvaskyla, Jyvaskyla, Finland
Abstract
Publisher
SAGE Publications
Subject
Health Information Management,Computer Science Applications,Health Informatics,Health Policy
Link
http://journals.sagepub.com/doi/pdf/10.1177/2055207618779718
Reference44 articles.
1. The Efficacy of Casual Videogame Play in Reducing Clinical Depression: A Randomized Controlled Study
2. Gaming well: links between videogames and flourishing mental health
3. Game-Based Digital Interventions for Depression Therapy: A Systematic Review and Meta-Analysis
4. Gamificiation of Therapy
5. Online Prevention and Early Intervention in the Field of Psychiatry Using Gamification in Internet Interventions
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