Values of cancer survivors and the supportive role of recreational video games

Author:

Comello Maria Leonora (Nori)1ORCID,Francis Diane B2,Hursting Laurie1,Swarner Elizabeth3,Marshall Laura H4

Affiliation:

1. The University of North Carolina at Chapel Hill, USA

2. University of Kentucky, USA

3. Louisiana State University, USA

4. High Point University, USA

Abstract

Value-affirming activities have been linked to positive health outcomes and improved ability to cope. For cancer survivors who regularly play video games, might the games have potential to affirm values? We surveyed gameplaying survivors and included an open-ended question asking about values and the extent to which they perceived gameplaying as supporting values. A content analysis of responses ( N = 533) using Schwartz’s value typology revealed that a majority perceived gameplaying as supporting values or offering other benefits. Self-transcendence followed by openness to change were the most frequently coded higher-order categories. The results contribute to a richer understanding of survivors who gameplay.

Funder

University of North Carolina at Chapel Hill

Publisher

SAGE Publications

Subject

Applied Psychology

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