Affiliation:
1. University of Toronto, Canada
Abstract
This article argues that GamerGate, a critical hashtag event in the history of digital harassment, is key to understanding contemporary identity verification systems and digital labour. We build our argument from a comparative analysis of two case studies: (1) digital journalistic responses to GamerGate and (2) Twitter’s account verification ‘checkmark’ system from 2021 to 2022. These phenomena showcase the linkages between the gendered and raced policing of journalists and users during GamerGate and the rise of ‘authenticity’ as a key resource for journalists and other platformed creators in the present. We draw on digital games, journalism and critical media studies to analyse the work of ‘authenticity’. We argue that platform affordances such as identity verification badges are fundamentally implicated in the work of users to appear ‘real’, even as the visibility requisite for realness brings uneven risks for marginalised cultural workers.
Subject
Sociology and Political Science,Communication
Reference92 articles.
1. Visibility labour: Engaging with Influencers’ fashion brands and #OOTD advertorial campaigns on Instagram
2. Amaro R (2019) Becoming digital. e-flux, February. Available at: https://www.e-flux.com/architecture/becoming-digital/248073/as-if/
3. Ball J (2018) We need a new model for tech journalism. Columbia Journalism Review. Available at: https://www.cjr.org/business_of_news/tech-journalism.php
4. Empowered
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献