Methodological Advances in Gaming

Author:

Shubik Martin1,Brewer Garry2

Affiliation:

1. Department of Administrative Sciences, Yale University

2. The RAND Corporation, Santa Monica, California

Abstract

Within a game we can specify all positions, all objects, all rules by which they are connected. In short, a game is a complete, self-consistent system in which people submit themselves completely to the rules [Back, 1963: 68].

Publisher

SAGE Publications

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. The Utility of Games for Society, Business, and Politics;The Wiley Handbook of Learning Technology;2016-02-26

2. A frame-reflective discourse analysis of serious games;British Journal of Educational Technology;2015-02-17

3. Interactive simulation gaming for energy-policy analysis;ACM SIGAPL APL Quote Quad;1979-06

4. Scientific Gaming;Simulation & Games;1978-09

5. Operational gaming for energy policy analysis;Energy Policy;1977-03

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