Affiliation:
1. Columbia University
2. University of Pennsylvania
Abstract
An entrepreneurship game that is based on solid theory has significant potential to inform entrepreneurship research and enhance classroom experiences. However, developing a game that succeeds at both teaching and research is a difficult task This article describes one such attempt, which has achieved initial indications of success on both counts. The article describes the game and its theoretical underpinnings. It discusses the value of the game for teaching and provides an example of its research potential Lessons learned while developing the game are discussed.
Subject
Computer Science Applications,General Social Sciences
Cited by
25 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献