In-Game Uncertainties and Climate Change Challenges as Identified by Pre-Service Teachers

Author:

van Schaik Fiona1ORCID

Affiliation:

1. Department of Education and Sports Science, University of Stavanger, Stavanger, Norway

Abstract

Background This study explores what pre-service teachers identify as uncertainties within two climate board games and to what aspects of reality they relate these uncertainties, if at all. Should games be suitable resources for teaching topics related to climate change uncertainty, I expect pre-service teachers to (a) identify uncertainties within climate board games, and (b) relate these uncertainties to reality. Intervention To explore whether and how pre-service teachers identify and relate in-game uncertainties to reality, pre-service teachers played and discussed two climate board games ( Another Future and CATAN: Oil Springs Scenario). Methods A content analysis of pre-service teachers’ audio-recorded discussions about the games was conducted. First, a conventional content analysis indicated the uncertainties that they identified. Second, further analysis showed how the pre-service teachers related these uncertainties to reality. Results This study indicates that pre-service teachers identify various uncertainties from two different board games, including the occurrence/impact of catastrophes and the behaviour of players, who can ruin the game. In most cases, the pre-service teachers link these uncertainties to reality. Pre-service teachers discuss, for example, political dilemmas and interests, climate justice issues, challenges of and adaptation to possible catastrophes, and the significance of environmental activism. Discussion The research findings are discussed in relation to existing literature on uncertainty in climate change games. Teacher educators and teachers using games for education about climate change uncertainties are recommended to encourage dialogues about these uncertainties, use or take into account context, and consider games as tools for learning to live with climate change uncertainty.

Publisher

SAGE Publications

Subject

Computer Science Applications,General Social Sciences

Reference73 articles.

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2. Uncertain Ontologies in Twenty-First-Century Storyworlds

3. Andthen. (2020). Another Future: A futures board game [Print and play board game]. https://andthen.gumroad.com/l/Rdxlj?layout=profile

4. Games as Tools for Dialogic Teaching and Learning

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