Abstract
Can international business (IB) simulation games play a significant role in filling the need for students who understand lB concepts? This article reviews the gaming literature to identify gaming's strengths and weaknesses to determine the roles that stimulations can play in lB pedagogy. It then reviews the existing IB simulation games to determine what each game can or cannot contribute to the teaching of international business. Potential adopters can then select the simulation that best fulfills their course requirements.
Subject
Computer Science Applications,General Social Sciences
Cited by
11 articles.
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