Affiliation:
1. Italian Institute of Technology, Genova, Italy
2. George Mason University, Fairfax, VA, USA
3. Berlin Institute of Technology, Berlin, Germany
Abstract
With the rising use of social robots, it is important to understand how to evaluate their effects on human cognition. Thus, we aimed to implicitly measure prosociality towards robots (i.e., the tendency to impart rewards to robots), using a conflict-monitoring paradigm. Here, participants completed a gambling task where they “Won” or “Lost” gambles. Afterwards, a computer assigned the outcome of their gamble to either themselves, or Cozmo, a social robot. Critically, participants had to confirm the computer's assignment using a keypress. If participants experienced conflict, we reasoned that confirming the assignment would be delayed. Results showed that participants experienced more conflict when they won a gamble but had to give it to Cozmo as shown by slower response times. These data suggest that participants experienced conflict when forced to be prosocial towards Cozmo and provide evidence that conflict monitoring can measure implicit attitudes towards robots.
Subject
General Medicine,General Chemistry