Gaming Between Leisure and Addiction: How Young People Perceive Risk in Video Games
Author:
Affiliation:
1. Centre for Alcohol and Drug research, The Department of Psychology and Behavioural Sciences, Aarhus University, Copenhagen, Denmark
2. VIVE - The Danish Center for Social Science Research, Copenhagen, Denmark
Abstract
Funder
The Danish Gambling Authority
Publisher
SAGE Publications
Subject
Law
Link
http://journals.sagepub.com/doi/pdf/10.1177/10575677231212179
Reference59 articles.
1. American Psychiatric Association. (2023). Internet gaming. https://www.psychiatry.org/patients-families/internet-gaming
2. Video game addiction: The push to pathologize video games.
3. Playing Apart Together: Young People’s Online Gaming During the COVID-19 Lockdown
4. Youth, Risk, Routine
5. Video gaming as craft consumption
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1. Exploring Digital/Non-digital Entanglements Through Everyday Practice Connections in Young People’s Gaming;Cultural Sociology;2024-07-24
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