Training Perceptual-Rule Based Skills

Author:

Walker Neff1,Fisk Arthur D.1,Phipps Donita1,Kirlik Alex1

Affiliation:

1. Georgia Institute of Technology-Atlanta, Georgia

Abstract

The results of an experiment are discussed that address how best to train perceptual-rule based skills within a domain where rules correlate to perceptual aspects of a dynamic evolving environment. Participants performed the role of football quarterback where the object of the task was to learn to identify the correct pass receiver in a simulated football system. The correct receiver could always be specified by a set of rules or subtle perceptual cues. Subjects were assigned to one of four training groups which were constructed by complete crossing of rule versus no rule learning and visual enhancement training versus no visual enhancement training. After training trials all subjects transferred to new plays in which new rules or perceptual cues were required. Transfer performance was superior for the participants who received the visually enhanced training. These results are discussed in light of theories of part-task training.

Publisher

SAGE Publications

Subject

General Medicine,General Chemistry

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. On Convergent Technological Evolution;Ergonomics in Design: The Quarterly of Human Factors Applications;1996-01

2. Human Factors Goes to the Gridiron;Ergonomics in Design: The Quarterly of Human Factors Applications;1995-07

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