Abstract
The language of “immersion” in a fictional text lends itself to a dualistic reading that is, at best, unwelcome when attempting to think about narrative experiences ecologically. In this article, I argue for a model of narrative-audience interactions that privileges immersion as affective and temporal entanglement in stories over the containment model. I use Le quattro volte, a 2010 film by Italian director Michelangelo Frammartino, to exemplify this alternative understanding of audiences’ engagement with narrative and discuss its ramifications for recent work at the intersection of narrative theory and ecocriticism.
Reference44 articles.
1. Arsenault, D. (2005), “Dark Waters: Spotlight on Immersion”, in Game On North America 2005 International Conference Proceedings, Ghent, Eurosis, pp. 50–52.
2. Balint, J., and Tan, E. S. (2015), “‘It Feels Like There Are Hooks Inside My Chest’: The Construction of Narrative Absorption Experiences Using Image Schemata”, Projections, vol. 9, no. 2, pp. 63–88.
3. Barad, K. (2007), Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning, Durham, Duke University Press.
4. Bennett, J. (2010), Vibrant Matter: A Political Ecology of Things, Durham, Duke University Press.
5. Calleja, G. (2011), In-Game: From Immersion to Incorporation, Cambridge, MA, MIT Press.
Cited by
12 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Everything (2017): Aesthetics and Politics of Re-Scaling as a Video Game Mechanic;Interfaces;2023-12-31
2. Contents;Atmosfears: The Uncanny Climate of Contemporary Ecofiction;2023-05-08
3. Frontmatter;Atmosfears: The Uncanny Climate of Contemporary Ecofiction;2023-05-08
4. 7. Bibliography;Atmosfears: The Uncanny Climate of Contemporary Ecofiction;2023-05-08
5. 6. Conclusion;Atmosfears: The Uncanny Climate of Contemporary Ecofiction;2023-05-08