Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
Electrical and Electronic Engineering
Cited by
6 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. A Novel Procedural Content Generation Algorithm for Tower Defense Games;Proceedings of the 6th International Conference on Algorithms, Computing and Systems;2022-09-16
2. A Survey on Implementations of Adaptive AI in Serious Games for Enhancing Player Engagement;2021 International Serious Games Symposium (ISGS);2021-11-25
3. Generating Procedural Dungeons Using Machine Learning Methods;2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2020-11
4. The Use of Agent-Based Models As Non-Player Characters in Serious Games;2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH);2020-08
5. Interactive evolution and exploration within latent level-design space of generative adversarial networks;Proceedings of the 2020 Genetic and Evolutionary Computation Conference;2020-06-25