Die-r Consequences: Player Experience and the Design of Failure through Respawning Mechanics
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Publisher
IEEE
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http://xplorestaging.ieee.org/ielx7/9618888/9618891/09618894.pdf?arnumber=9618894
Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. (Anti)Social Challenge: Emotionally Challenging Interaction Dynamics in Multiplayer Experiences;2024 IEEE Conference on Games (CoG);2024-08-05
2. If at First You Don’t Succeed: Helping Players Make Progress in Games with Breaks and Checkpoints;Proceedings of the ACM on Human-Computer Interaction;2023-09-29
3. Try Again?: A Macro-Level Taxonomy of the Challenge and Failure Process in Games;2023 IEEE Conference on Games (CoG);2023-08-21
4. Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: A Case Study of Academical;Frontiers in Virtual Reality;2022-06-16
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