Author:
Nishino Junji,Nishino Tetsuro
Cited by
3 articles.
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1. Application of Monte Carlo Algorithms with Neural Network-Based Intermediate Area to the Thousand Card Game;Artificial Intelligence and Soft Computing;2023
2. Computing the Winner of 2-Player TANHINMIN;IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences;2021-09-01
3. Heuristics for Daihinmin and Their Effectiveness;Applied Computing & Information Technology;2015-12-18