A serious game for cognitive and fine motor skill rehabilitation: a qualitative evaluation
Author:
Affiliation:
1. University of Cauca,Dept. of Electronics,Popayán,Colombia
2. University of Cauca,Dept. of Physiotherapy,Popayán,Colombia
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9997568/9997588/09997622.pdf?arnumber=9997622
Reference13 articles.
1. Use of the Leap Motion Controller® System in the Rehabilitation of the Upper Limb in Stroke. A Systematic Review
2. Practicing emotion-regulation through biofeedback on the decision-making performance in the context of serious games: A systematic review;jer?i?;Entertainment Computing,2019
3. Serious games: Quality characteristics evaluation framework and case study
4. Experiences of Gamified and Automated Virtual Reality Exposure Therapy for Spider Phobia: Qualitative Study
5. Cognitive rehabilitation in patients with traumatic brain injury: A narrative review on the emerging use of virtual reality
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