Experience Together: Using Game-Based Activities to Boost Perception of Sustainability
Author:
Affiliation:
1. Dhurakij Pundit University,Electricity Generating Public Company Limited (EGCO) and College of Creative Design and Entertainment Technology,Bangkok,Thailand
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10412852/10412856/10413174.pdf?arnumber=10413174
Reference31 articles.
1. ChaoMinistry of Natural Resources and Environment Thailand;Yu,2019
2. Emergence in games;Sweetser;Cengage Learning,2008
3. Adaptive digital game-based learning framework
4. Research Design and Statistical Analysis
5. Intensive Meditation Training Improves Perceptual Discrimination and Sustained Attention
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