Technology Acceptance Model (TAM): A Study of Teachers’ Perception of the Use of Serious Games in the Higher Education
Author:
Affiliation:
1. Instituto Tecnologico Metropolitano de Medellin, Medellin, Colombia
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
General Engineering,Education
Link
http://xplorestaging.ieee.org/ielx7/6245520/10105500/10056369.pdf?arnumber=10056369
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1. APLICACIÓN DEL JUEGO SERIO EN PROGRAMAS DE CIENCIAS ECONÓMICAS: TENDENCIAS Y DESAFÍOS
2. Using Formal Game Design Methods to Embed Learning Outcomes into Game Mechanics and Avoid Emergent Behaviour
3. Analysis of e-commerce acceptance using the technology acceptance model;valencia;Sci Papers Univ Pardubice-D3 Fac Econ Admin,2019
4. Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories
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