Author:
Sackl Andreas,Schatz Raimund,Hossfeld Tobias,Metzger Florian,Lister David,Irmer Ralf
Cited by
13 articles.
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1. Adaptive Cloud VR Gaming Optimized by Gamer QoE Models;ACM Transactions on Multimedia Computing, Communications, and Applications;2024-07-25
2. Transfer Learning-Based QoE Estimation For Different Cloud Gaming Contexts;2023 IEEE 9th International Conference on Network Softwarization (NetSoft);2023-06-19
3. Compensating for Latency in Cloud-based Game Streaming using Attribute Scaling;2022 14th International Conference on Quality of Multimedia Experience (QoMEX);2022-09-05
4. Methods for Assessing Gaming QoE;Assessing the Quality of Experience of Cloud Gaming Services;2022-05-03
5. Quality Factors and Feature Space of Cloud Gaming Services;Assessing the Quality of Experience of Cloud Gaming Services;2022-05-03