Real-Time 3D Rendering Based on Multiple Cameras and Point Cloud

Author:

Chang Wei-Chun,Chang Wen Chih

Publisher

IEEE

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Two Novel Methods for Multiple Kinect v2 Sensor Calibration;Communications in Computer and Information Science;2022

2. From 2D to 3D geodesic-based garment matching;Multimedia Tools and Applications;2019-06-03

3. A multiple camera calibration and point cloud fusion tool for Kinect V2;Science of Computer Programming;2017-09

4. Enhancing Quality of Service in Cloud Gaming System;Emerging Technologies and Applications for Cloud-Based Gaming;2017

5. Automatic garment retexturing based on infrared information;Computers & Graphics;2016-10

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