Author:
Arinbjarnar Maria,Kudenko Daniel
Cited by
4 articles.
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1. Planning Technologies for Interactive Storytelling;Handbook of Digital Games and Entertainment Technologies;2016-08-10
2. Planning Technologies for Interactive Storytelling;Handbook of Digital Games and Entertainment Technologies;2016
3. Actor Bots;Believable Bots;2012-10-19
4. Immersion, Narrative, and Replayability as the Motivational and Attractiveness Factors in Serious Games;Handbook of Research on Serious Games as Educational, Business and Research Tools;2012