Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information
Author:
Affiliation:
1. Utsunomiya University
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9757254/9757255/09757542.pdf?arnumber=9757542
Reference3 articles.
1. Neural state machine for character-scene interactions
2. Splicing Upper-Body Actions with Locomotion
3. Can We Give Seated Users in Virtual Reality the Sensation of Standing or Even Walking? Do We Want To?;zielasko;2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) VRW,2020
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1. Analyzing the Metaverse: Computer Games, Blockchain, and 21st-Century Challenge;International Journal of Human–Computer Interaction;2023-12-14
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