Cloud Gaming: A QoE Study of Fast-paced Single-player and Multiplayer Gaming
Author:
Affiliation:
1. Linköping University,Sweden
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9302766/9302767/09302797.pdf?arnumber=9302797
Cited by 19 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Memory-Effect Based QoE Evaluation Method and Guarantee Scheme in APN-Driven Game Acceleration;IEEE Transactions on Network Science and Engineering;2024-09
2. Traffic Reduction for Speculative Video Transmission in Cloud Gaming Systems;IEICE Transactions on Communications;2024-05
3. An Experimental Field Trial of Private 5G Network Streaming in Campus;2024 10th International Conference on Applied System Innovation (ICASI);2024-04-17
4. Empowering ISPs with Cloud Gaming User Experience Modeling: A NVIDIA GeForce NOW Use-Case;2024 27th Conference on Innovation in Clouds, Internet and Networks (ICIN);2024-03-11
5. Pattern Reduction for Low-Traffic Speculative Video Transmission in Cloud Gaming System;IEEE Access;2024
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