EvoMCTS: A Scalable Approach for General Game Learning

Author:

Benbassat Amit,Sipper Moshe

Funder

Israel Science Foundation

Lynn and W. Frankel Center for Computer Sciences

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Subject

Electrical and Electronic Engineering,Artificial Intelligence,Control and Systems Engineering,Software

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Reinforcement Learning for Turn-Based Strategy Game;2023 10th International Conference on Advanced Informatics: Concept, Theory and Application (ICAICTA);2023-10-07

2. On-Line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing;Communications in Computer and Information Science;2018

3. Evolving Game Playing Strategies for Othello Incorporating Reinforcement Learning and Mobility;Proceedings of the 2015 Annual Research Conference on South African Institute of Computer Scientists and Information Technologists - SAICSIT '15;2015

4. Guest Editorial: General Games;IEEE Transactions on Computational Intelligence and AI in Games;2014-12

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