Aggregated Avatars for Qualitative Feedback on Interpersonal Interaction Patterns in 3D Environments
Author:
Affiliation:
1. Doctoral School of Multidisciplinary Engineering Sciences, Széchenyi István University,Gyór,Hungary
2. University Research and Innovation Center, Óbuda University,Budapest,Hungary
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10394676/10394731/10395192.pdf?arnumber=10395192
Reference26 articles.
1. (Re-)Orienting the Video Game Avatar
2. The effect of avatar realism in immersive social virtual realities
3. I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
4. Definition, Background and Research Perspectives Behind ‘Cognitive Aspects of Virtual Reality’ (cVR)
5. Introducing the Concept of Internet of Digital Reality – Part I
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