Mobile GPU shader processor based on non-blocking Coarse Grained Reconfigurable Arrays architecture
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/6712172/6718311/06718353.pdf?arnumber=6718353
Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. An Effective Method to Identify Microarchitectural Vulnerabilities in GPUs;IEEE Transactions on Device and Materials Reliability;2022-06
2. Protecting GPU's Microarchitectural Vulnerabilities via Effective Selective Hardening;2021 IEEE 27th International Symposium on On-Line Testing and Robust System Design (IOLTS);2021-06-28
3. A dynamic reconfiguration mechanism to increase the reliability of GPGPUs;2020 IEEE 38th VLSI Test Symposium (VTS);2020-04
4. A parallel camera image signal processor for SIMD architecture;EURASIP Journal on Image and Video Processing;2016-09-30
5. An energy efficient hardware multithreading scheme for mobile ray tracing;SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications on - SA '14;2014
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