Spatio-Temporal Action Verification of Basketball Travelling Dribble Violation Using Mediapipe-YOLO-LSTM Framework
Author:
Affiliation:
1. Universitas Gadjah Mada,Undergraduate Program in Computer Science,Yogyakarta,Indonesia
2. Universitas Gadjah Mada,Department of Computer Science and Electronics,Yogyakarta,Indonesia
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10284519/10284524/10284660.pdf?arnumber=10284660
Reference13 articles.
1. Analyzing Basketball Movements and Pass Relationships Using Realtime Object Tracking Techniques Based on Deep Learning
2. Assembly Action Understanding from Fine-Grained Hand Motions, a Multi-camera and Deep Learning Approach
3. Basketball Pose-based Action Recognition;zakharchenko;Ukrainian Catholic University Faculty of Applied Sciences L'viv,2020
4. Rule no. 10: Violations and penalties;NBA Official Jan-2023,2023
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