1. In-foGCN: Representation Learning for Human Skeleton-Based Action Recognition;chi;CVPR,0
2. Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition
3. A Flexible Model for Training Action Localization with Varying Levels of Supervision;chéron;NeurIPS,0
4. Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification;xie;ECCV,0
5. Dual-Head Contrastive Domain Adaptation for Video Action Recognition;da costa;WACV,0