Predicting Player Performance in Tactical Games with the Lightgbm Algorithm
Author:
Affiliation:
1. Adam Mickiewicz University, Uniwersytetu Poznańskiego,Faculty of Mathematics and Computer Science,Poznań,Poland,61-614
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10221939/10221894/10222932.pdf?arnumber=10222932
Reference12 articles.
1. Win Prediction in Multiplayer Esports: Live Professional Match Prediction
2. Feature Analysis to League of Legends Victory Prediction on the Picks and Bans Phase
3. AI-enabled prediction of video game player performance using the data from heterogeneous sensors
4. WP-GBDT: An Approach for Winner Prediction using Gradient Boosting Decision Tree
5. A Decision-Theoretic Generalization of On-Line Learning and an Application to Boosting
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